![]() My workflow consists of using a combination of Keyboard shortcuts, which include using both the default “S” & “D” keys. Even with such a simple model you can see the greatly reduced mouse travel, with the majority of selections being slightly right of the centre of the screen. Now if I create the same model accessing the features via my customised interface. Using only selections from the toolbar, FeatureManager and the HUD (Heads Up Display) This is the trace pattern of my mouse movement ( IOGraphica) to create the model. I’ll first model it without using any of my shortcuts methods. ![]() An extrude, a couple of extruded cuts and a fillet. If I create a simple model consisting of only four features. The goal is to try and keep the majority of my mouse movements to a small radius, based around the centre, or more correctly slight right of, centre of my screen. For myself and I speculate, most others, it is about minimizing the amount of mouse travel and the required number of mouse clicks. Along with how I have adopted (& adapted) to these methods.īefore I run through my own set up, let me provide some insight into why I work the way I do. ![]() Due in part to SOLIDWORKS development of new methods of accessing tools. My own personal setup have evolved over the years. SOLIDWORKS provides a wide range of customisation when it comes to how you work within the product. Not just their methodology & the use of the tools and features, but how they have their interface set up and go about their workflow. I always find it interesting to see how other people use SOLIDWORKS.
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